

One last thing: There are no errors in the output. Also there is the possibility I have another problem w/ my code that i just didn't see. I've tried "Game:BindToClose" so does anyone have any way I can fix this problem. The problem I'm having is the server shuts down before the save function finishes. Anyways I have a saving script and I finally figured out the problem. I would really appreciate it if one of the moderators are someone high enough ranking could put this into my actual question. Which is only enough time to paste a link. Pcall(function() v:Clone().RAW Paste Data -In case ur wondering why I put a link to pastebin, it's because my StackEdit only opens for 1 sec. pcall(function() v:Clone().Parent = demodel end) Pcall(function() v:Clone().Parent = spmodel end) Pcall(function() v:Clone().Parent = sgmodel end) Pcall(function() v:Clone().Parent = limodel end) Pcall(function() v:Clone().Parent = plmodel end) Pcall(function() v:Clone().Parent = wsmodel end) If not (v:IsA("Terrain") or plre:GetPlayerFromCharacter(v)) then Rsextra.Name = "SoundService.RolloffScale" Glextra.Name = "Lighting.GeographicLatitude"ĭfextra.Name = "SoundService.DistanceFactor"ĭsextra.Name = "SoundService.DopplerScale" Rsextra = Instance.new("IntValue",maextra)Ĭkextra.Name = "Lighting.ColorShift_Bottom" Tmextra = Instance.new("StringValue",maextra)ĭfextra = Instance.new("IntValue",maextra)ĭsextra = Instance.new("IntValue",maextra) Glextra = Instance.new("StringValue",maextra) Scextra = Instance.new("Color3Value",maextra)

Repeat wait() until game:FindFirstChild("NetworkCilent")Īmextra = Instance.new("Color3Value",maextra)īrextra = Instance.new("IntValue",maextra)Ĭbextra = Instance.new("Color3Value",maextra)Ĭtextra = Instance.new("Color3Value",maextra) If settings():FindFirstChild("Place Save Script Data") then error("This script has launched too many times.") end Open Roblox Studio (You may have to wait a long time), then press "New", now type this in the Command Bar: Now go into the game you want to save (With the explioit).Ĭlose any other ROBLOX windows, then close the ROBLOX window with the game you want to save.

(Any other explioit can work, try it out!) You will need to know the terrain/plugin explioit. rbxlx (you can't get localscript or script source anymore since Roblox only sends bytecode to your client! Also can't get anything in ServerStorage, so works best on script-less places) will dump Roblox memory to file, and parse it to create a.
